vue-testing-best-practices
Use for Vue.js testing. Covers Vitest, Vue Test Utils, component testing, mocking, testing patterns, and Playwright for E2E testing.
vue-router
Vue Router - official router for Vue.js. Use when building single-page applications with routing, navigation guards, nested routes, or programmatic navigation.
vue-router-best-practices
Vue Router 4 patterns, navigation guards, route params, and route-component lifecycle interactions.
vue-best-practices
MUST be used for Vue.js tasks. Strongly recommends Composition API with `<script setup>` and TypeScript as the standard approach. Covers Vue 3, SSR, Volar, vue-tsc. Load for any Vue, .vue files, Vue Router, Pinia, or Vite with Vue work. ALWAYS use Composition API unless the project explicitly requires Options API.
vitest
Vitest fast unit testing framework powered by Vite with Jest-compatible API. Use when writing tests, mocking, configuring coverage, or working with test filtering and fixtures.
vitepress
VitePress static site generator powered by Vite and Vue. Use when building documentation sites, configuring themes, or writing Markdown with Vue components.
electron-forge
Package and distribute Electron apps with a full build pipeline. Use when scaffolding, configuring makers/publishers/plugins, or extending Forge.
electron
Build cross-platform desktop apps with JavaScript, HTML, and CSS. Use when building or maintaining Electron apps, configuring IPC/security, or packaging and distributing.
react
React library for building user interfaces. Use when building web applications, creating components, managing state, handling side effects, or optimizing performance.
hairy-react-lib
Comprehensive skills for working with @hairy/react-lib React hooks and components
github-workflow
Standard flow from any task source (link or description) to creating a PR: resolve task, create branch and TODO.md, delegate fix to SubAgent (TODO.md), then commit and create PR against origin only. Use find-skills to discover data-source query methods; after confirmation save to global config so the discovery step can be skipped next time. Use when the user provides a task link/description, asks to 'follow GitHub workflow', or 'create PR from task'.
arch-webext-vue
Build and run browser extensions with Vue 3 and Vite (Vitesse WebExtension template). Use when scaffolding or maintaining a Chrome/Firefox extension with popup, options, sidepanel, and content script UI.
react-native-expo
Build and maintain React Native apps with Expo SDK, EAS Build, EAS Update, and Continuous Native Generation. Use when configuring Expo projects, adding native modules, building binaries, or shipping over-the-air updates.
arch-nuxt
Vitesse-style Nuxt 4 starter with Vite, UnoCSS, Pinia, VueUse, PWA. Use when scaffolding or maintaining a Nuxt app with this stack.
nativewind
Use Tailwind CSS to style React Native components across web and native
github-cli
GitHub CLI (gh) reference for repositories, issues, pull requests, Actions, projects, releases, gists, codespaces, and GitHub operations from the command line.
flutter
Flutter framework for building beautiful, fast user experiences for mobile, web, and desktop from a single codebase. Use when building Flutter apps, working with widgets, state management, navigation, animations, or Material Design components.
create-skill-from-repo
Bootstraps modular Agent Skills from any repository. Clones the source to `sources/`, extracts core documentation into categorized references under `skills/`, and registers the output in the workspace `AGENTS.md`.
create-skill
Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations.
e2e-testing
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hairy
Hairy's {Opinionated} preferences and best practices for web development
motion
Motion animation library for JavaScript, React and Vue. Use when creating animations, gestures, layout transitions, scroll-linked effects, or working with motion values and animation controls.
hairy-utils
Comprehensive skills for working with @hairy/utils core utilities
arch-vscode
VSCode extension starter using reactive-vscode and tsdown. Use when scaffolding or maintaining a VSCode extension with reactive APIs, CJS build, and vscode-ext-gen.
arch-tsdown-cli
TypeScript CLI starter using tsdown. Use when scaffolding or maintaining an npm CLI package with tsdown, pnpm, Vitest, and npm Trusted Publisher.
arch-tsdown-monorepo
pnpm monorepo starter for TypeScript libraries with tsdown per package. Use when scaffolding or maintaining a multi-package TS/ESM repo with workspace deps and npm Trusted Publisher.
arch-tsdown
TypeScript library starter using tsdown. Use when scaffolding or maintaining a TS/ESM library with tsdown, pnpm, Vitest, and npm Trusted Publisher.
arch-upkeep
Architecture health-check and upgrade orchestrator. Use to detect a repo’s current shape (lib/cli/monorepo/webext/vscode/...) and migrate it onto the canonical tsdown-based starter architectures.
nest
NestJS framework for building efficient, scalable Node.js server-side applications. Use when working with NestJS apps, controllers, modules, providers, dependency injection, pipes, guards, interceptors, or building REST/GraphQL APIs.
next
Next.js framework for building React applications with App Router, Server Components, and optimized performance. Use when working with Next.js apps, routing, data fetching, caching, Server Actions, or building full-stack React applications.
nuxt
Nuxt full-stack Vue framework with SSR, auto-imports, and file-based routing. Use when working with Nuxt apps, server routes, useFetch, middleware, or hybrid rendering.
openapi-specification-v2
OpenAPI (Swagger) 2.0 specification for describing REST APIs. Use when writing, validating, or interpreting Swagger 2.0 specs, generating clients/docs, or working with path/operation/parameter/response/schema/security definitions.
openapi-specification-v3.2
OpenAPI Specification 3.2 — write and interpret OpenAPI descriptions (OAD), paths, operations, parameters, request/response, schema (JSON Schema 2020-12), security, and extensions. Use when authoring or validating OpenAPI 3.2 documents.
overlastic
Comprehensive skills for working with Overlastic
pinia
Pinia official Vue state management library, type-safe and extensible. Use when defining stores, working with state/getters/actions, or implementing store patterns in Vue apps.
pnpm
Node.js package manager with strict dependency resolution. Use when running pnpm specific commands, configuring workspaces, or managing dependencies with catalogs, patches, or overrides.
arch-unplugin
Build universal build-tool plugins with unplugin-starter. Use when scaffolding, building, or maintaining an unplugin (Vite, Rollup, Webpack, Nuxt, esbuild, Farm, Rspack, Astro).
antfu
Anthony Fu's opinionated tooling and conventions for JavaScript/TypeScript projects. Use when setting up new projects, configuring ESLint/Prettier alternatives, monorepos, library publishing, or when the user mentions Anthony Fu's preferences.
arch-nuxt-module-builder
Build and ship Nuxt modules with @nuxt/module-builder. Use when scaffolding, building, or maintaining a Nuxt module (unbuild preset, types, runtime).
anime
Anime.js v4 - A fast, multipurpose and lightweight JavaScript animation library. Use when creating animations, timelines, draggable interactions, SVG animations, text effects, or working with CSS properties, DOM attributes and JavaScript objects.
arch-nuxt-lite
Vitesse Lite — lightweight Vite + Vue 3 SPA with file-based routing, UnoCSS, VueUse, Vitest. Use when scaffolding or maintaining a simple Vue SPA with this stack.
software-engineering
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sonic
AI voice (TTS), music, lyrics, and sound-effect generation for agents. Use when the user asks to generate, synthesize, or create speech, voiceovers, songs, music, background music, lyrics, or sound effects. Provides a zero-dependency Node.js script covering SiliconFlow / MiniMax / OpenAI / ElevenLabs TTS, MiniMax music, and local Sony Woosh / MMAudio sound effects.
imagine
AI image, sticker, icon, and seamless-texture generation for agents. Use when the user asks to create, generate, edit, or iterate on images, photos, illustrations, posters, stickers, icons, logos, sprites, textures, or mockups. Provides a zero-dependency Node.js script that calls GPT Image 2, Nano Banana (Gemini), SiliconFlow Qwen-Image, or other image models and saves the result to disk.
minecraft-model
Create Minecraft 3D models (Java/Bedrock) — generate a vanilla-Minecraft design and three-view reference with an image model, then build, texture, and animate the model directly in Blockbench through the Blockbench MCP server. Use when the user asks to 做一个 Minecraft 模型 / 生成一格 XXX / 把设计图或三视图建成 Blockbench 模型 / 给模组或资源包添加模型, or any request where a 3D model should be created or edited in Blockbench. Assumes Blockbench MCP is installed and running; if the MCP tools are unavailable, remind the user to install and start Blockbench MCP first.
migrate-nativewind-to-uniwind
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fabric
Fabric mod development for Minecraft — project setup with Loom, Fabric Loader and Fabric API, registering items/blocks/entities/fluids, networking, events, commands, rendering, data generation, serialization, mixins, class tweakers, and porting. Use when writing or maintaining Fabric mods for Minecraft (26.1+/1.21.x).
geckolib
GeckoLib Minecraft mod animation — GeckoLib 5 (1.21+) render-state pipeline plus GeckoLib 4.4.9 (1.20.1) API for Fabric/Forge/NeoForge: setup, entities, blocks, items, armor, replaced entities, animation controllers, Molang, render layers, textures, and data syncing. Use when working with GeckoLib animatables, .geo.json/.animation.json assets, or adding keyframe animations to a Minecraft mod.
minecraft-modding
Cross-loader Minecraft Java mod development workflow — audit project context, mine vanilla implementations, follow the standard implementation checklist, and debug/fix defects. Use before or during any Minecraft mod feature work (Fabric, NeoForge, or Forge); pairs with the `fabric` skill for loader APIs and the `geckolib` skill for animation APIs.
minecraft-texture
Generate Minecraft item/block textures (16x16 / 32x32 PNG) from AI-generated art. Use when the user asks to create, convert, or post-process Minecraft textures — e.g. "生成一个原味鸡的 MC 材质" or "把这张图做成 16x16 的 Minecraft 材质" — including white-background removal and per-block color sampling. Pairs with the `imagegen` skill for generation and the `minecraft-modding` skill for using textures in mods.
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