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a5c-ai

a5c-ai

1427 Skills published on GitHub.

ip-core-management

Vendor IP core configuration and integration expertise for FPGA designs

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memory-interfaces

Expert skill for on-chip and external memory interface design in FPGAs

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place-and-route

Expert skill for FPGA place and route optimization and physical implementation

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power-analysis

FPGA power estimation and optimization skill for low-power design

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rtl-linting

RTL code quality checking and linting. Runs lint rules, identifies synthesis issues, detects inferred latches, and generates lint reports with waivers.

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sva-assertions

Specialized skill for creating and debugging SystemVerilog assertions for FPGA verification

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synthesis-optimization

Expertise in RTL optimization for FPGA synthesis tools. Analyzes synthesis reports, applies attributes, and guides resource inference for optimal QoR.

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timing-constraints

Expert skill for developing and validating timing constraints. Writes SDC (Synopsys Design Constraints) and XDC files for FPGA timing closure.

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uvm-methodology

Deep expertise in Universal Verification Methodology (IEEE 1800.2) for FPGA verification

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verilog-sv-language

Expert-level Verilog and SystemVerilog knowledge following IEEE 1800 standards. Generates synthesizable RTL code with proper coding styles and constructs.

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vhdl-language

Deep expertise in VHDL language constructs, IEEE 1076 standard compliance, and synthesis coding guidelines. Expert skill for generating synthesizable VHDL code.

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ab-testing

A/B testing skill for player segmentation.

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accessibility-games

Game accessibility skill for colorblind modes and control remapping.

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adaptive-music

Adaptive music skill for horizontal/vertical resequencing and stingers.

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animation-blending

Animation blending skill for blend trees.

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animation-rigging

Character rigging skill for IK constraints.

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animation-state-machines

Animation state machine skill for transitions.

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anti-cheat

Anti-cheat skill for server validation and cheat detection.

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asset-optimization

Asset optimization skill for mesh and texture budgets.

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astar

A* pathfinding skill for heuristics and optimization.

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audio-dsp

Audio DSP skill for filters and real-time processing.

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behavior-trees

Behavior tree design and implementation skill for game AI. Enables creation of behavior tree structures, custom nodes, decorators, composites, and integration with game engines for NPC and enemy AI systems.

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blender-integration

Blender to engine pipeline skill for GLTF/FBX export.

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bsp

BSP geometry skill for Unreal brushes and CSG.

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character-physics

Character controller skill for movement physics and platformer mechanics.

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client-server

Client-server architecture skill for authority models and validation.

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cloth-simulation

Cloth physics skill for softbody dynamics and constraint systems.

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compute-shaders

GPU compute programming skill for parallel algorithms and data processing.

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console-performance

Console optimization skill for memory constraints and TCRs.

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construct

Construct 3 visual programming skill for rapid prototyping and 2D game development.

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decal-systems

Decal projection skill for impact marks.

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dedicated-server

Dedicated server skill for deployment, scaling, and orchestration.

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deferred-rendering

Deferred shading/lighting skill for G-buffer design and decals.

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defold

Defold engine skill for Lua scripting and cross-platform mobile development.

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destruction

Destructible environment skill for fracturing and debris systems.

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dialogue-ai

Dialogue system skill for branching conversations and response generation.

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director-ai

AI Director skill for pacing control and dynamic difficulty.

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economy-balancing

Virtual economy skill for currency balance.

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enet

ENet reliable UDP skill for channels and packet fragmentation.

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epic-sdk

Epic Online Services skill for launcher integration.

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facial-animation

Facial animation skill for blend shapes and lip sync.

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flipbook

Flipbook texture skill for sprite sheets.

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fluid-simulation

Water physics skill for fluid dynamics and buoyancy systems.

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fmod

FMOD Studio integration skill for events, parameters, and mixing.

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forward-rendering

Forward+ and clustered rendering skill for transparency handling.

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fsm

Finite State Machine skill for hierarchical FSM and state transitions.

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game-analytics

Game analytics skill for event tracking.

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game-hud

HUD design skill for health bars and minimaps.

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gamemaker

GameMaker Studio skill for GML scripting and 2D game patterns.

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git-lfs

Git LFS skill for large game assets.

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