d20-monsters
This skill should be used when the GM needs to create NPCs or monsters, generate stat blocks, determine enemy stats, design creatures, or generate adversaries for d20-style RPG encounters. Provides SRD 5.2 stat block format and NPC templates.
d20-players
This skill should be used when the GM needs to help players create characters, roll for stats, assign ability scores, handle leveling up, increase hit points, choose classes, pick proficiencies, or manage player character creation, advancement, or character sheet management. Provides templates and rules for SRD 5.2 character creation and leveling.
d20-rules
This skill should be used when the GM needs to look up rules, reference what the SRD says, find official rules, get exact wording, check RAW (rules as written), verify rules references, or understand how mechanics work in d20 5E. Provides authoritative rule clarification from the System Reference Document 5.2.
dh-adversaries
This skill should be used when creating Daggerheart adversaries, building stat blocks, designing encounters, or determining enemy difficulty. Invoke when the GM needs to create enemies, generate adversary stat blocks, calculate Battle Points for encounter balance, or reference adversary types (Bruiser, Horde, Leader, Minion, Ranged, Skulk, Social, Solo, Standard, Support).
dh-combat
This skill should be used when the GM needs to handle Daggerheart combat, including action roll resolution, Hope/Fear token economy, spotlight flow, damage tracking, reaction rolls, and managing combat encounters. Provides action outcome tables, encounter tracking templates, and condition references.
dh-domains
This skill should be used when handling domain cards and magical abilities in Daggerheart, including looking up domain card effects, understanding Recall costs, making Spellcast Rolls, selecting domain cards during character creation or advancement, or when players want to use domain-based abilities. Covers all 9 SRD domains (Arcana, Blade, Bone, Codex, Grace, Midnight, Sage, Splendor, Valor) and their associated cards.
dh-frame
This skill should be used when creating a new Daggerheart campaign, establishing world tone and themes, selecting or building a campaign frame, or reframing an existing adventure. Campaign frames provide pitch, tone, themes, community/ancestry/class guidance, principles, distinctions, inciting incidents, and special mechanics for a particular type of story.
dh-players
This skill should be used when the GM needs to help players create Daggerheart characters, select a class/ancestry/community, define Experiences with bounded constraints, choose domain cards, or handle level advancement (1-10). Provides templates for character sheets, session state, and Experience definitions to prevent semantic drift during gameplay.
ap-adversaries
This skill should be used when the GM needs to create Apocrypha adversaries, build adversary keyword blocks, design Fear abilities, determine stress thresholds, set adversary tier and difficulty, track adversary stress during encounters, or reference adversary templates and examples for minor, standard, and major tier adversaries.
ap-combat
This skill should be used when the GM needs to handle Apocrypha combat situations, including resolving attacks against adversaries, dealing stress to adversaries, tracking adversary stress and defeat, spending Fear in combat, activating adversary Fear abilities, managing encounter state, or running player-rolls-everything combat encounters.
ap-players
This skill should be used when the GM needs to help players create Apocrypha characters, define keywords with scoping and exclusions, handle character advancement and level-up, manage keyword splitting or retirement, track progression milestones, set up rest and recovery scenes, or reference character sheet and story templates.
ap-rules
This skill should be used when the GM needs to look up Apocrypha rules, check how a mechanic works, verify dice resolution, understand the hope/fear economy, reference stress rules, check keyword scoping, look up rest and recovery, understand progression and leveling, review session and act structure, or get GM guidelines for running Apocrypha.
gm-craft
This skill should be used when the GM needs storytelling techniques, handling player failure, NPC creation, scene pacing, or improv principles. Triggers on "fail forward", "succeed at cost", "yes and", "how do you want to do this", "NPC motivation", "scene transitions", "player agency".
d20-combat
This skill should be used when the GM needs to handle combat situations, including starting combat, rolling initiative, resolving attack rolls, managing combat encounters, rolling damage, tracking hit points, applying conditions, or running d20-style tactical combat. Provides combat flow, turn structure, attack resolution, and condition references.
gemini-image-gen
Generate and edit images using Google's Gemini API (gemini-3-pro-image-preview model). Use when users request (1) Generating images from text prompts, (2) Editing existing images with AI instructions, (3) Creating images with specific styles or templates, (4) Generating multiple variations of images, (5) Creating images with reference images for style consistency, (6) Any image generation task mentioning Gemini, Google AI, or requiring professional image output. Supports aspect ratios (1:1, 3:4, 4:3, 4:5, 5:4, 9:16, 16:9, 21:9), 7 style templates (3 glass styles, 4 other creative styles), reference images (up to 14), and batch processing.
deep-research-synthesizer
Given outputs from 5 research sub-agents (time-sliced or partitioned), validate and synthesize them into a coherent, citation-backed Markdown deep research report with deduplication, contradiction handling, and explicit debug visibility when inputs are missing or malformed.
pieces-mcp-playbook
Connect to the Pieces MCP server (SSE) and reliably query or write to Pieces Long‑Term Memory (LTM) using query/write tool patterns (e.g., ask_pieces_ltm + create_pieces_memory), with practical troubleshooting and request-shaping examples.
zsh-completions-setup
This skill should be used when the user asks to "set up shell completions", "fix zsh completions", "configure tab completion", "add completions for brew/npm/cargo", "troubleshoot missing completions", or mentions fpath, compinit, or Oh My Zsh completion issues.
advanced-statusline
Implement AI-powered statusline with session tracking, plan detection, workspace emojis, and intelligent caching for Claude Code
allegro-monitor
Monitor Allegro.pl prices and get alerts when items drop below your threshold.
bskyizer
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skill-development
This skill should be used when the user wants to "create a skill", "add a skill to plugin", "write a new skill", "improve skill description", "organize skill content", or needs guidance on skill structure, progressive disclosure, or skill development best practices for Claude Code plugins.
Agent Development
This skill should be used when the user asks to "create an agent", "add an agent", "write a subagent", "agent frontmatter", "when to use description", "agent examples", "agent tools", "agent colors", "autonomous agent", or needs guidance on agent structure, system prompts, triggering conditions, or agent development best practices for Claude Code plugins.
memory-reflection
This skill should be used when the user asks to review, consolidate, organize, or clean up memories. Triggers on requests like "review what you remember," "consolidate my memories," "what patterns do you notice," "organize your memory," "perform memory maintenance," or "clean up old memories." Also use proactively during long sessions to maintain memory hygiene and prevent context overload.
izzizer
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languages-frameworks
Expert guidance on 9 programming languages and 10+ frameworks. Compare, select, and master language ecosystems.
mobile-development
iOS (Swift, SwiftUI), Android (Kotlin, Compose), cross-platform (Flutter, React Native), and game development (Unity, Unreal).
emerging-tech
Emerging technologies (prompt engineering, AI agents, red teaming) and leadership roles (product manager, engineering manager, DevRel).
cloud-infrastructure
Cloud platforms (AWS, Cloudflare, GCP, Azure), containerization (Docker), Kubernetes, Infrastructure as Code (Terraform), CI/CD, and observability.
system-design
System design, software architecture, API design, cybersecurity, and threat modeling. Build secure, scalable systems.
core-development
Master core development paths - Frontend, Backend, Full Stack, DevOps. Atomic skill for learning sequences and technology stack recommendations.
data-engineering
Data engineering, machine learning, AI, and MLOps. From data pipelines to production ML systems and LLM applications.
php-testing
PHP testing mastery - PHPUnit 11, Pest 3, TDD, mocking, and CI/CD integration
php-laravel
Laravel framework mastery - Eloquent, Blade, APIs, queues, and Laravel 11.x ecosystem
php-symfony
Symfony framework mastery - Doctrine, DI container, Messenger, and enterprise architecture
php-database
PHP database mastery - PDO, Eloquent, Doctrine, query optimization, and migrations
php-fundamentals
Modern PHP programming skill - master PHP 8.x syntax, OOP, type system, and Composer
php-api
PHP API development mastery - REST, GraphQL, JWT/OAuth, OpenAPI documentation
php-wordpress
WordPress development mastery - themes, plugins, Gutenberg blocks, and REST API
api-architecture
Production-grade API architecture skill for REST, gRPC, GraphQL design, versioning, and security patterns
event-driven
Production-grade event-driven architecture skill for Kafka, RabbitMQ, event sourcing, CQRS, and message patterns
distributed-systems
Production-grade distributed systems skill for consensus protocols, replication, partitioning, and consistency models
caching-strategies
Production-grade caching strategies skill for Redis patterns, CDN configuration, cache invalidation, and performance optimization
system-design-basics
Production-grade system design fundamentals skill for scalability, reliability, availability patterns, and architectural decision-making
microservices-design
Production-grade microservices design skill for service decomposition, service mesh, resilience patterns, and observability
database-design
Production-grade database design skill for SQL/NoSQL selection, schema design, indexing, and query optimization
dedup-history
Use when a content-generating skill needs deduplication against history records. Referenced as a sub-skill by skills that produce daily/random content.
feynman-read
Only invoke when explicitly requested via \"@feynman-read\"、\"费曼\"、\"费曼追问\". Do NOT auto-trigger. 费曼学习法追问 skill:读取当前文章,找出核心概念逐一追问你,用你自己的话改写文章内容。追问你之后,把你的理解以自然段落写回文章。
feynman-write
Only invoke when explicitly requested via \"@feynman-write\"、\"费曼写作\"、\"用费曼写\". Do NOT auto-trigger. 费曼写作法:通过费曼逼问让作者自己讲清楚知识点,再整合成博客。适用于想真正搞懂一个主题的学习型写作。AI 做研究整理,作者做知识咀嚼。
geo-explorer
Only invoke when explicitly requested via "地缘探索"、"@geo-explorer" or "geo explorer". Do NOT auto-trigger.
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