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a5c-ai

a5c-ai

1427 Skills published on GitHub.

spatial-audio

3D audio skill for HRTF and ambisonics.

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state-sync

State synchronization skill for delta compression and interpolation.

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steam-sdk

Steamworks skill for achievements and cloud saves.

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steamworks-networking

Steam P2P networking skill for lobbies and relay servers.

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steering-behaviors

Steering behaviors skill for flocking, avoidance, and group movement.

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substance

Substance Painter/Designer skill for baking and material export.

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switch-sdk

Nintendo Switch SDK skill for Joy-Con features.

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terrain

Terrain skill for heightmaps, splatmaps, and vegetation.

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texture-pipeline

Texture skill for compression, atlasing, and streaming.

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tile-based

Tile-based level design skill for autotiling.

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touch-controls

Touch input skill for virtual joysticks.

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trail-effects

Trail renderer skill for motion trails.

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tutorial-systems

Tutorial skill for hints and onboarding.

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unity-addressables

Unity Addressables asset management skill for remote catalogs, content updates, asset bundles, and memory-efficient asset loading.

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unity-animation

Unity Animation skill for Animator controllers, Animation Rigging, Timeline integration, and animation state machines.

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unity-cinemachine

Unity Cinemachine skill for virtual cameras, procedural camera control, and cinematic sequences.

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unity-development

Unity Engine integration skill for project setup, C# scripting, scene management, prefab creation, and editor automation. Enables LLMs to interact with Unity Editor through MCP servers for asset manipulation, script generation, and automated workflows.

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unity-ecs

Unity DOTS/ECS skill for data-oriented design, jobs system, burst compiler optimization, and high-performance gameplay systems.

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unity-hdrp

High Definition Render Pipeline configuration for Unity, including ray tracing, volumetric effects, and high-fidelity graphics setup.

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unity-input-system

Unity New Input System configuration skill for action maps, device bindings, control schemes, and cross-platform input handling.

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unity-netcode

Unity Netcode for GameObjects skill for multiplayer networking, RPCs, state synchronization, and server-authoritative gameplay.

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unity-physics

Unity Physics skill for collision detection, rigidbody dynamics, raycasting, and physics configuration.

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unity-profiler

Unity Profiler skill for performance analysis, frame debugging, memory profiling, and optimization workflows.

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unity-shader-graph

Unity Shader Graph skill for visual shader authoring, custom nodes, and material effects.

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unity-ui-toolkit

Unity UI Toolkit skill for runtime UI development, USS styling, UXML templates, and custom visual elements.

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unity-urp

Universal Render Pipeline configuration skill for Unity, including custom shaders, lighting setup, post-processing effects, and render feature development.

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unity-vfx-graph

Unity Visual Effect Graph skill for GPU particle systems, procedural effects, and high-performance visual effects.

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unreal-blueprint

Unreal Engine Blueprint visual scripting skill for macros, functions, event graphs, and rapid prototyping.

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unreal-chaos

Unreal Engine Chaos physics skill for destruction, vehicle simulation, and cloth physics.

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unreal-control-rig

Unreal Engine Control Rig skill for procedural animation, IK chains, and runtime rig modifications.

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unreal-cpp

Unreal Engine C++ programming skill for UCLASS macros, reflection system, garbage collection, and engine integration.

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unreal-development

Unreal Engine integration skill for C++/Blueprint development, actor lifecycle management, plugin development, and editor automation. Enables LLMs to interact with Unreal Editor through MCP servers for level manipulation, Blueprint generation, and automated workflows.

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unreal-gamesframework

Unreal Engine Gameplay Ability System (GAS) skill for attributes, abilities, and gameplay effects.

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unreal-lumen

Unreal Engine Lumen skill for global illumination, reflections, and dynamic lighting.

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unreal-materials

Unreal Engine Material Editor skill for PBR workflows, material instances, shader complexity, and material functions.

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unreal-metasounds

Unreal Engine MetaSounds skill for procedural audio, real-time synthesis, and advanced audio graphs.

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unreal-nanite

Unreal Engine Nanite skill for virtualized geometry, mesh streaming, and LOD-free workflows.

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unreal-networking

Unreal Engine networking skill for replication, RPCs, relevancy, and dedicated server architecture.

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unreal-niagara

Unreal Engine Niagara VFX skill for particle simulations, GPU sprites, and procedural visual effects.

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unreal-sequencer

Unreal Engine Sequencer skill for cinematics, camera cuts, and in-game cutscenes.

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utility-ai

Utility AI skill for scoring functions and decision making.

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vehicle-physics

Vehicle simulation skill for wheel colliders, suspension, and aerodynamics.

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voice-chat

Voice chat skill for echo cancellation and codec optimization.

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world-composition

Large world streaming skill for world partition.

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wwise

Wwise integration skill for sound banks, RTPC, and interactive music.

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xbox-gdk

Xbox GDK skill for achievements and certification.

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zbrush

ZBrush skill for decimation and normal map baking.

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accessibility-testing

Mobile accessibility testing skill for WCAG compliance, VoiceOver/TalkBack validation, dynamic type support, color contrast analysis, and accessibility auditing across iOS and Android platforms.

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Room Database

Expert skill for Android Room persistence library

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App Store Connect

Apple App Store submission and management expertise

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