Back to authors
dylantarre

dylantarre

173 Skills published on GitHub.

spatial-thinking

Use when animation involves depth, perspective, volume, or three-dimensional awareness—camera moves, character positioning, environmental interaction, or maintaining consistent spatial relationships.

UncategorizedView skill →

timing-mastery

Use when determining how fast or slow motion should be—pacing action sequences, dramatic pauses, comedic beats, or any situation where the duration of movement matters.

UncategorizedView skill →

universal-mindset

Use when approaching any animation task—establishing foundational thinking patterns, teaching animation principles, or when none of the specialized thinking styles quite fit the situation.

UncategorizedView skill →

accessibility-advocate

Use when designing inclusive animations, addressing vestibular disorders and motion sensitivity, or ensuring animation accessibility compliance.

UncategorizedView skill →

animator-traditional

Use when creating hand-drawn or classical animation, working with frame-by-frame techniques, or applying Disney principles in their original artistic context.

UncategorizedView skill →

brand-strategist

Use when defining brand motion identity, creating animation guidelines for brand expression, or aligning animation with brand personality.

UncategorizedView skill →

creative-director

Use when overseeing animation vision, setting creative direction for motion, or guiding teams on animation quality and consistency.

UncategorizedView skill →

educator-teacher

Use when creating educational content, explaining concepts through animation, or when teaching animation principles to students.

UncategorizedView skill →

filmmaker

Use when creating cinematic sequences, narrative animations, or when applying animation principles to video storytelling and visual narrative.

UncategorizedView skill →

frontend-developer

Use when implementing animations in code, building UI transitions, or when a developer needs practical animation guidance for web/mobile applications.

UncategorizedView skill →

game-designer

Use when designing game feel, player feedback systems, or when creating animations that enhance gameplay and player satisfaction.

UncategorizedView skill →

motion-designer

Use when designing visual motion systems, creating animation specifications, or when a designer needs guidance on crafting beautiful, meaningful movement.

UncategorizedView skill →

product-manager

Use when prioritizing animation features, building motion roadmaps, or when a PM needs to understand the business value of animation principles.

UncategorizedView skill →

universal-practitioner

Use when applying animation principles in any context, for any role, or when a general understanding of Disney's 12 principles is needed.

UncategorizedView skill →

ux-researcher

Use when evaluating animation usability, conducting motion studies, or when researching how animation affects user perception and task completion.

UncategorizedView skill →

Animation Principles - Absolute Beginner

Use when someone has never heard of animation principles, needs the simplest explanation possible, or is a complete newcomer to animation

UncategorizedView skill →

Animation Principles - Advanced

Use when someone has strong command of animation principles and seeks deeper understanding of subtle applications, edge cases, and stylistic variations

UncategorizedView skill →

Animation Principles - Deep Dive

Use when someone needs comprehensive reference material on animation principles with technical depth and extensive context

UncategorizedView skill →

Animation Principles - Expert

Use when someone has mastery of animation principles and wants to explore intentional rule-breaking, stylistic innovation, and pushing creative boundaries

UncategorizedView skill →

Animation Principles - Intermediate

Use when someone has working knowledge of animation principles and needs guidance on combining them effectively in more complex animations

UncategorizedView skill →

Animation Principles - Master

Use when someone seeks the philosophical foundation of animation principles, wants to understand why they work, or is at a teaching/mentorship level

UncategorizedView skill →

Animation Principles - Novice

Use when someone has basic awareness of animation principles and wants to start applying them in simple projects

UncategorizedView skill →

Animation Principles - Quick Start

Use when someone needs a rapid overview of all 12 animation principles in under 5 minutes

UncategorizedView skill →

Animation Principles - Refresher

Use when an experienced animator needs a quick reminder of the 12 principles without basic explanations

UncategorizedView skill →

Animation Principles - Teaching Others

Use when someone needs to explain animation principles to students, mentees, or team members at various skill levels

UncategorizedView skill →

Animation Principles - Troubleshooting

Use when animation feels wrong and you need to diagnose which principle is failing or being misapplied

UncategorizedView skill →

Animation Principles - Universal Reference

Use when discussing animation principles with users of unknown skill level, or when providing a balanced reference that works for any experience level

UncategorizedView skill →

attention-grabbers

Use when drawing user focus - notification badges, new feature highlights, error callouts, promotional banners, or any animation meant to attract attention.

UncategorizedView skill →

continuous-loops

Use when creating ongoing animations - loading spinners, pulsing indicators, ambient motion, background effects, or any animation that repeats indefinitely.

UncategorizedView skill →

entrance-animations

Use when elements need to appear on screen - page loads, modals opening, items being added, content reveals, or any "coming into view" animation.

UncategorizedView skill →

exit-animations

Use when elements need to leave the screen - closing modals, dismissing notifications, removing items, page transitions out, or any "leaving view" animation.

UncategorizedView skill →

feedback-indicators

Use when confirming user actions - success checkmarks, error alerts, form validation, save confirmations, or any animation acknowledging what the user did.

UncategorizedView skill →

gesture-responses

Use when responding to touch or click interactions - button presses, drag feedback, swipe responses, tap ripples, or any direct manipulation animation.

UncategorizedView skill →

hover-interactions

Use when creating mouse hover effects - button highlights, card lifts, link underlines, image zooms, or any pointer-triggered animation.

UncategorizedView skill →

loading-states

Use when indicating progress or waiting - spinners, progress bars, skeleton screens, shimmer effects, or any animation showing the system is working.

UncategorizedView skill →

scroll-animations

Use when triggering animations on scroll - reveal effects, parallax, sticky headers, progress indicators, or any scroll-linked motion.

UncategorizedView skill →

state-changes

Use when elements transform in place - toggle switches, expanding accordions, checkbox animations, button states, or any transformation without entering/exiting.

UncategorizedView skill →

transition-sequences

Use when orchestrating multi-step animations - page transitions, onboarding flows, wizard steps, complex reveals, or any choreographed animation sequence.

UncategorizedView skill →

universal-patterns

Use when creating any animation type - provides foundational timing, easing, and principle application that applies to all motion in interfaces.

UncategorizedView skill →

calm-relaxation

Use when creating animations that soothe users, reduce anxiety, or create peaceful, meditative experiences.

UncategorizedView skill →

comfort-safety

Use when creating animations that reassure users, reduce anxiety, or communicate protection and security.

UncategorizedView skill →

elegance-sophistication

Use when creating animations that convey luxury, refinement, or premium brand experiences.

UncategorizedView skill →

excitement-energy

Use when creating animations that generate enthusiasm, build anticipation, or create high-energy experiences.

UncategorizedView skill →

friendliness-approachability

Use when creating animations that feel warm, welcoming, and make users feel comfortable engaging.

UncategorizedView skill →

joy-delight

Use when creating animations that evoke happiness, surprise, or delightful moments in the user experience.

UncategorizedView skill →

playfulness-fun

Use when creating animations that entertain, engage with humor, or create lighthearted interactive experiences.

UncategorizedView skill →

power-confidence

Use when creating animations that convey strength, authority, or bold confidence in brand and product.

UncategorizedView skill →

professionalism-credibility

Use when creating animations for business contexts that require seriousness, competence, and trustworthy presentation.

UncategorizedView skill →

trust-reliability

Use when creating animations that build user confidence, establish credibility, and communicate dependability.

UncategorizedView skill →

universal-emotion

Use when you need to achieve any emotional outcome through animation—provides a framework for mapping Disney principles to any target emotion.

UncategorizedView skill →

Page 2 of 4 · 173 results