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Agent Skills in category: Uncategorized

81487 skills match this category. Browse curated collections and explore related Agent Skills.

accessibility-issues

Use when animation excludes users with vestibular disorders, cognitive disabilities, or assistive technology needs

dylantarre
dylantarre
5811

attention-management

Use when wrong elements get attention, important content is missed, or visual hierarchy is broken by animation

dylantarre
dylantarre
5811

brand-consistency

Use when animation doesn't match brand personality, feels generic, or clashes with design language

dylantarre
dylantarre
5811

emotional-disconnect

Use when animation feels wrong, creates unintended emotional response, or mismatches context

dylantarre
dylantarre
5811

implementation-debugging

Use when animation doesn't work as expected, has bugs, or behaves inconsistently

dylantarre
dylantarre
5811

motion-sickness

Use when animation causes dizziness, nausea, disorientation, or vestibular discomfort

dylantarre
dylantarre
5811

performance-optimization

Use when animation runs slow, janky, or causes frame drops

dylantarre
dylantarre
5811

technical-constraints

Use when animation is limited by browser support, platform capabilities, or technical requirements

dylantarre
dylantarre
5811

timing-calibration

Use when animation speed feels wrong—too fast, too slow, or inconsistent

dylantarre
dylantarre
5811

universal-solutions

Use when facing any animation problem as a comprehensive diagnostic framework

dylantarre
dylantarre
5811

user-feedback-clarity

Use when users don't notice feedback, miss state changes, or can't tell if their action worked

dylantarre
dylantarre
5811

ux-friction

Use when animation causes user confusion, delays task completion, or creates frustration

dylantarre
dylantarre
5811

r3f-postprocessing

React Three Fiber post-processing - @react-three/postprocessing, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.

enzed
enzed
1007

r3f-fundamentals

React Three Fiber fundamentals - Canvas, hooks (useFrame, useThree), JSX elements, events, refs. Use when setting up R3F scenes, creating components, handling the render loop, or working with Three.js objects in React.

enzed
enzed
1007

r3f-geometry

React Three Fiber geometry - built-in shapes, BufferGeometry, instancing with Drei. Use when creating 3D shapes, custom meshes, point clouds, lines, or optimizing with instanced rendering.

enzed
enzed
1007

r3f-interaction

React Three Fiber interaction - pointer events, controls, gestures, selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

enzed
enzed
1007

r3f-lighting

React Three Fiber lighting - light types, shadows, Environment component, IBL. Use when adding lights, configuring shadows, setting up environment lighting, or optimizing lighting performance.

enzed
enzed
1007

r3f-shaders

React Three Fiber shaders - GLSL, shaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

enzed
enzed
1007

r3f-textures

React Three Fiber textures - useTexture, texture loading, environment maps, texture configuration. Use when loading images, working with PBR texture sets, cubemaps, HDR environments, or optimizing texture usage.

enzed
enzed
1007

r3f-animation

React Three Fiber animation - useFrame, useAnimations, spring physics, keyframes. Use when animating objects, playing GLTF animations, creating procedural motion, or implementing physics-based movement.

enzed
enzed
1007

r3f-loaders

React Three Fiber asset loading - useGLTF, useLoader, Suspense patterns, preloading. Use when loading 3D models, textures, HDR environments, or managing loading states.

enzed
enzed
1007

r3f-materials

React Three Fiber materials - PBR materials, Drei materials, shader materials, material properties. Use when styling meshes, creating custom materials, working with textures, or implementing visual effects.

enzed
enzed
1007

r3f-physics

React Three Fiber physics with Rapier - RigidBody, colliders, forces, joints, sensors. Use when adding physics simulation, collision detection, character controllers, or creating interactive physics-based experiences.

enzed
enzed
1007

encore-go-api

Define typed API endpoints in Encore Go using `//encore:api` annotations. Covers typed request/response structs, path/query/header/cookie params, and error returns. For raw endpoints (`//encore:api raw`) and inbound webhooks, use `encore-go-webhook` instead.

encoredev
encoredev
254

encore-go-code-review

Review existing Encore Go code for best practices and common anti-patterns.

encoredev
encoredev
254

encore-api

Define typed API endpoints in Encore.ts using `api(...)` from `encore.dev/api`. Covers typed request/response interfaces, path/query/header/cookie params, request validation, and `APIError`. For raw endpoints (`api.raw()`) and inbound webhooks, use `encore-webhook` instead.

encoredev
encoredev
254

encore-auth

>-

encoredev
encoredev
254

encore-code-review

Review existing Encore.ts code for best practices and common anti-patterns.

encoredev
encoredev
254

encore-go-pubsub

Asynchronous messaging in Encore Go via `pubsub.NewTopic` and `pubsub.NewSubscription` from `encore.dev/pubsub` — broadcast events, decouple producers from consumers, and run background handlers.

encoredev
encoredev
254

encore-go-secret

Manage API keys, credentials, and other secrets in Encore Go using a package-level `secrets` struct.

encoredev
encoredev
254

encore-bucket

Store unstructured files in Encore.ts using `Bucket` from `encore.dev/storage/objects` — uploads, images, documents, blobs.

encoredev
encoredev
254

encore-cache

Cache data in Redis from Encore.ts using `CacheCluster` and typed keyspaces from `encore.dev/storage/cache`. Type-safe key/value access with TTLs, atomic increments, and per-keyspace data shapes.

encoredev
encoredev
254

encore-cron

>-

encoredev
encoredev
254

encore-database

Work with PostgreSQL in Encore.ts using `SQLDatabase` from `encore.dev/storage/sqldb` — schema migrations and SQL queries.

encoredev
encoredev
254

encore-frontend

Connect a frontend application (React, Next.js, Vue, Svelte, etc.) to an Encore.ts backend.

encoredev
encoredev
254

encore-getting-started

Bootstrap a brand-new Encore.ts project from zero. Only for first-time CLI install and `encore app create` — not for architecture or feature questions.

encoredev
encoredev
254

encore-go-auth

Protect Encore Go endpoints with authentication and authorize callers. Covers `auth.AuthHandler`, `auth.UserID`, the `Authorization` header, and `//encore:api auth`.

encoredev
encoredev
254

encore-go-bucket

Store unstructured files in Encore Go using `objects.NewBucket` from `encore.dev/storage/objects` — uploads, images, documents, blobs.

encoredev
encoredev
254

encore-go-cache

Cache data in Redis from Encore Go using `cache.NewCluster` and typed keyspaces from `encore.dev/storage/cache`. Type-safe key/value access with TTLs, atomic increments, and per-keyspace data shapes.

encoredev
encoredev
254

encore-go-cron

>-

encoredev
encoredev
254

encore-go-database

Work with PostgreSQL in Encore Go using `sqldb.NewDatabase` from `encore.dev/storage/sqldb` — schema migrations and SQL queries.

encoredev
encoredev
254

encore-go-getting-started

Bootstrap a brand-new Encore Go project from zero. Only for first-time CLI install and `encore app create` — not for architecture or feature questions.

encoredev
encoredev
254

encore-go-service

Plan how to split an Encore Go application into services and lay out its directory structure. Architecture and decomposition, not first-time CLI install (that's `encore-go-getting-started`).

encoredev
encoredev
254

encore-go-testing

Write or run automated tests for Encore Go code with `encore test` and the standard library `testing` package. Covers isolated per-test databases, calling handlers directly, and `*testing.T` patterns.

encoredev
encoredev
254

encore-go-webhook

Receive inbound webhooks from external services (Stripe, GitHub, Slack, Twilio, etc.) in Encore Go using `//encore:api raw`. The right skill any time the user names a third-party provider that POSTs events to a URL you own.

encoredev
encoredev
254

encore-migrate

Migrate an existing backend application to Encore. Supports any source framework, targets Encore.ts or Encore Go. Drives a structured DISCOVER → PLAN → MIGRATE workflow with `migration-plan.md` tracking.

encoredev
encoredev
254

encore-pubsub

Asynchronous messaging in Encore.ts via `Topic` and `Subscription` from `encore.dev/pubsub` — broadcast events, decouple producers from consumers, and run background handlers.

encoredev
encoredev
254

encore-secret

Manage API keys, credentials, and other secrets in Encore.ts using `secret(...)` from `encore.dev/config`.

encoredev
encoredev
254

encore-service

Plan how to split an Encore.ts application into services and lay out its directory structure. Architecture and decomposition, not first-time CLI install (that's `encore-getting-started`).

encoredev
encoredev
254

encore-testing

Write or run automated tests for Encore.ts code with `encore test` and vitest/jest. Covers isolated per-test databases, calling handlers directly, and `describe`/`it`/`expect`.

encoredev
encoredev
254

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